This is how we'll show vectors.
Normal vectors.
Vectors add head-to-tail.
Dot product.
More dot product.
Cross product.
A 3D coordinate space.
One space defined within another.
Plotting a point in a 3D space.
Nested transforms.
Merged into one transform.
Object in original position.
Displacement.
Displacement and scaling.
Displacement and non-uniform scaling.
Displacement and Rotation.
Displacement and Skewing.